We covered a few static members: field, property, method, and constructor. What if we made the whole class static?

static class Forest {}

A static class cannot be instantiated, so you only want to do this if you are making a utility or library, like `Math`

or `Console`

.

These two common classes are static because they are just tools — they don’t need specific instances and they don’t store new information.

Now when you see something like:

Math.Min(34, 54); Console.WriteLine("yeehaw!");

You know that these are two static classes calling two static methods.

### Instructions

**1.**

We rarely create static classes of our own, so let’s practice using other static classes. First print the value of pi — a commonly-used value in geometry —, which is stored in `Math.PI`

.

**2.**

Find the absolute value of `-32`

using the method `Math.Abs()`

. This method returns the absolute value, or “positive version”, of the argument.

Print the result to the console.

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